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« Apollo Name Vote Results | Main | Deploy an AIR file with FlexBuilder »

Creating your first Apollo Application with Flex Builder

By Rich Tretola | March 19, 2007 Print This Post Print This Post
2,106 views

After installing the plug-in.

Open Flex Builder

Choose File -> New -> Apollo Project

firstapp1.jpg

Give it a name like MyApolloApp.

firstapp2.jpg

Open the main file (MyApolloApp.mxml), switch to design mode, add a few components.

You will have something like this:

<?xml version=”1.0″ encoding=”utf-8″?>
<mx:ApolloApplication
xmlns:mx=”http://www.adobe.com/2006/mxml” layout=”absolute”>
<mx:Label text=”Hello World, Apollo Rules !!” horizontalCenter=”0″ verticalCenter=”0″/>
</mx:ApolloApplication>

Now just hit the run button run.png, and you will see this:

firstapp3.jpg

That’s it! Congratulations and welcome to Apollo.

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Topics: Adobe AIR, Tutorials |

11 Responses to “Creating your first Apollo Application with Flex Builder”

Deploy an AIR file with FlexBuilder « EverythingFlex.com Says:
March 19th, 2007 at 4:33 am

[...] an AIR file with FlexBuilder To package the Apollo application we just built (Creating your first Apollo Application with Flex Builder) into a distributable AIR file, simply right click on the project, choose [...]

Editing the Apollo Descriptor File « EverythingFlex.com Says:
March 19th, 2007 at 4:34 am

[...] copyright, and icons. Open the project named MyApolloApp that was created in the “Creating your first Apollo Application with Flex Builder” and edit the publisher, description, and copyright information within the properties section [...]

murat k.girgin » İlk Apollo Öğreticileri Says:
March 20th, 2007 at 3:31 am

[...] Flex Builder la ilk Apollo uygulamamızı geliştirelim- [...]

EverythingFlex » Blog Archive » Editing the Apollo Descriptor File Says:
April 19th, 2007 at 10:00 am

[...] copyright, and icons. Open the project named MyApolloApp that was created in the “Creating your first Apollo Application with Flex Builder” and edit the publisher, description, and copyright information within the properties section [...]

Robert Dempsey Says:
June 14th, 2007 at 1:23 am

Hello,

It looks super easy to use Apollo with the Flex Builder 3 beta. How can I use the new AIR Beta 2 with Flex Builder 2? Thanks for the help.

everythingflex Says:
June 14th, 2007 at 9:01 am

You need to get the Flex Builder 3 beta or the free AIR SDK to create applications that will run in the AIR beta. YOu can no longer use the Flex Builder 2 plugin.

Mick Says:
June 26th, 2007 at 11:53 am

I cant seem to find the plug-ins or in the file menu new apollo project

were is it located

everythingflex Says:
June 26th, 2007 at 1:21 pm

This tutorial was built for the Apollo alpha, Flex Builder 3 is slightly different and has the Apollo (AIR) support built in so you don’t need a plug-in. You can get Flex Builder 3 at http://labs.adobe.com/technologies/flex/flexbuilder3/

Nizar Says:
July 2nd, 2007 at 5:53 am

I use flex 2 , I would like to develope apollo aplication like this, I dowloaded the adobe air from adobe labs. But i couldn’t install these plugin. how to install adobe air in flex 2 ?
please help me to create an apollo application in flex 2.

everythingflex Says:
July 2nd, 2007 at 9:08 am

Flex 2 is no longer supported for AIR, you will need the Flex Builder 3 beta or the AIR SDK to create AIR applications.

Nizar Says:
July 6th, 2007 at 9:24 am

I would like to know how to get file path in flex while we click browse button and using enterkey to cursor move to each textedit fields.

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