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Posts Tagged ‘Adobe’

Flash vs HTML? What is wrong with you people??

Published by Ronny on June 4th, 2009 in Flash, General, HTML. 3 comments

And I’m dead serious.

One can't live without the other

Let me start by saying that I am a passionate Actionscript Creative (if someday I might grow up, you can call me a Flash developer but not just yet) and I absolute love the web as it exists today. I love HTML and CSS. I even like Javascript (a bit) (it’s not my favorite, but we get along pretty good). So don’t go off thinking I’m taking sides.

What are we talking about today?

Earlier this week, Serge Jespers wrote about Adobe vs the open web, which kinda looked like a Flash vs HTML5 article from a distance (because let’s face it: The Adobe platform on the web is mainly the Flash platform). I had a lot of conversations about that in the past and the one thing I have come to conclude is that you can’t actually compare those to each other.
Not even remotely.

So to what should we compare it then?

People keep referring to the features that the Flash Player offers and which the developer might want to use. And then their statement goes on with ‘You can’t do that with HTML!
Of course you can’t! There are thousands of things you can do with Flash, which you just can’t pull of with HTML, CSS or Javascript. But if you really want to compare Flash and HTML, you gotta do it right:

Flash Player vs FireFox ( or IE or Safari or Opera or any other browser)
Timeline and Actionscript vs HTML and Javascript (and CSS if you really want)

(Please, stop throwing those vegetables at me… Thank you.)

Read the rest of this entry »

Congrats Thomas and Boulevart

Published by Ronny on December 2nd, 2008 in Flash, General. No comments

Man, I’ve been postponing writing a blogpost about Boulevart’s nomination for the Adobe MAX awards way too long (even though I promised I would post. Sorry guys). In fact I’ve been postponing this so long, that right now it’s too late.

However: Thomas Joos, his crew at Boulevart and Barefoot created a Flash Lite application that blew everybody away. Having said that: They won an Adobe Max award at Max Milan about 10 minutes ago. (That makes me the first one to report this, right? ;) )

I think this is incredibly cool since Thomas just finished school a year ago. I think he’s done some amazing work in the 12 months that passed.
You deserve it, Thomas. Congratulations to you and Boulevart for achieving this!

More info about the app: Click

A little preview about the (Flash Lite, running on) iPhone application

This page contained an embedded video. Click here to view it.

Shootout at MAX Milan!

Published by Ronny on November 26th, 2008 in General. No comments

Kind of an intriguing title, isn’t it? ;-)
But you should take a look at this: the guys at Boulevart created a great Flash Lite shooter for MAX Milan. Make sure to check it out and give it a shot! The winners will be announced at Adobe MAX in Milan. Prizes seem to be quite interesting: There’s a ticket for FITC Toronto waiting for a new owner ;)

More information here: http://labs.boulevart.be/index.php/max-milan-shooter/

Flash CS4 doesn’t like your FLA files!

Published by Ronny on November 17th, 2008 in Flash. 8 comments

I’ve been an early adopter of Adobe’s new Creative Suite which has been announced in October. At first glance everything seemed okay, and I really really REALLY enjoyed working with the new Flash IDE. The thing I liked the most were the panels which aren’t animated anymore. The panels still disappear when you click outside the IDE, but they disappear instantly. No laggy fading away.

Another cool thing is the workspace switcher. I never switched workspaces before CS4 because of the overhead: You had to go to ‘Window’ then go back down to ‘Workspaces’, and then you got to choose you workspace… If you already specified any…
Flash CS4 comes with a few standard workspaces and a very handy button, located in the main screen of Flash. Changing workspaces is really only one click away!

Next thing that drew my attention was the 3D capabilities which are now built-in. I have always been intrested in 3D, but I never really got to play with it. So I hoped Flash would allow me some playing around with it.
I must say: The built-in feature is pretty cool. You can actually draw 2D objects and then move them around in a 3D space. The bad thing? The 2D object will stay a 2D object. You can’t change the ‘depth’ of an object. You can only alter the width and the height of the object. That’s a turndown for me. Nonetheless: it’s cool! :-D

But… Read the rest of this entry »

Flex, Flash, AIR, Silverlight en ander ongedierte

Published by Ronny on October 1st, 2008 in Flash. 4 comments

Ik heb in de laatste maanden gemerkt dat meer en meer verwarring ontstaat als het over Flash, Flex, AIR en Silverlight gaat. Blijkbaar weet een groot publiek niet wat het verschil is.
Ikzelf ben al enkele jaren met Flash bezig, en gezien de snelle evolutie van de laatste 2 jaar kan ik me voorstellen dat er verwarring ontstaat. Maar blijkbaar wordt er toch nog veel verkeerde informatie verspreid, waardoor zelfs schrijvers van magazines de foute weg op gaan.

Hieronder volgt een korte uitleg over deze termen. Ik heb er ook meteen de meest voor de hand liggende software pakketten bij geplaatst, want ook daar durft men soms verkeerd geïnformeerd zijn. Read the rest of this entry »

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